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First Final Fantasy XIV story and details show up

FFXIV replaces levels and experience points by concentrating instead on the specific skills and classes of your character. There are four broadly defined “job skills” in FFIV. These are: Fighter, Sorcerer, Gatherer and Crafter. Then there are sub-classes for each (like Caster, Swordsman or Blacksmith). By mixing and matching armor and weapons you can essentially change your class. Completing quests and fighting with that particular weapon or piece of equipment will advance you in that class. Which weapons and skills you choose to build is up to you.

The armory system is quite different than systems in the past, and is not that similar to the job system of prevous games even though the game includes final fantasy xiv gil. To quote the director, “The way I see it, the player can define how his own job works,” says Komoto. “For example, if you have the Swordsman skill, that’s enough to let you play by yourself, but if you’ve also raised your Sorcerer skill enough to unlock that skill’s healing magic, that’ll make solo play a lot easier for you. You can carry enough equipment around at any given time to change your style freely, and the system makes this easy by letting you change sets of equipment all at once.”

The questing in FFXIV works by joining Guilds and receiving work passes from the guildmaster. Since everyone in the guild is working towards the same quests, it makes it easy to cooperate with others if you like. The passes available change regularly and you can complete most quests in around half an hour. “You don’t need a set number of ff14 gil for each quest,” he said. “That you can work out by yourself with the other players in the guild, since they’re all there for the same goal.”

Final Fantasy XIV is due for release sometime next year on PC and PlayStation 3.

[Source:goldicq] [Author:goldicq] [Date:11-04-22] [Hot:]
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