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Flame Rose Online skills

Now you have to pay more attention to the Rose Online. Some mobs have Bramble (Cracking Lightning for example) so BM shouldn't use Heaven's Flame and other rose zuly skills. The fourth wave will bring horsemen. A tricky thing is that it's really hard to get them out of peaceful stance, in which mobs restore their HP. 

Hard to know if it's a bug or was intended to be that way. Veno with a pet can take care of them until the boss comes. If you're lucky horsemen will agro the cleric or wizard and will stand in rose zuly until death. Another effective way to agro the horsemen is a normal melee attack, doesn't matter which class but preferably one with higher accuracy, standing in front of the horse but not too close or it will just run away.

After someone agroes a horseman the others use assist target and kill it. It was noted, but not confirmed, that horsemen agroed wizards more often . Maybe it was just coincidence.
Starting in this Stage you will see Aqua Wraiths which have the mana drain ability. Archers should pay attention to their MP Use MP pots if needed.

Fifth boss Aqua Source looks quite peaceful but can sometimes using it's physical and magical defensive debuffs. It doesn't have any special abilities. Barb tanks while cleric heals and purifies when needed. If you haven't killed all the horsemen yet do it now while killing the boss because they can be trouble during the next Stage. If someone needs repairs go to the forges. After bosses death rebuff. Max Attack Aura, raise rose zuly regen, and raise Defense Aura (at least one level of Defense Aura is required).

Take your spots ASAP the mobs in the first wave are fast. One of the waves will bring horsemen again. Use the same tactics as the last group. Veno's, at wood wave, try to use your Parasitic Nova on mobs without magic immunity or stun won't work. This rose zuly - Shattered Soul is easy. The cleric can keep the BB up while the Barb tanks. At this time some items usually require repairs so you can go do it one at a time. This boss takes 7-10 minutes to kill. Rebuff and max all Auras.

The last Stage with normal mobs. The first wave are fast mobs again. You will see more Heaven's Judgements and horsemen. This boss - Broken Mind is easy. The barb tanks. This one is killed even faster than the previous one. Rebuff for the final boss.
 

[Source:Goldicq] [Author:Goldicq] [Date:10-09-11] [Hot:]
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