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Mytheon Hands-on Preview

One thing that really surprised me was the music. Composed by Frank Klepacki, the game offers a sense of “old” from the music: as cheesy as that sounds. It’s almost as if it’s paying homage to such games like Age of Empires II, Rise of Nations and other similar RTS compositions, make no mistake Frank has attempted and successfully created a well-rounded soundtrack here. Although he is well-known for his heavy, drumming beats, he has achieved something very special in Mytheon Gold. From the ambience to the title screen: the music is comforting, mystical and almost hypnotic.

The environments are great as you see yourself going up against gods in “godly” locations. Thankfully these fights aren’t contained to random, meaningless regions but within the realms and worlds that you may envision the gods might live. Gods like Medusa can be found in areas with soldiers that have been turned to stone. Although cool, it’s actually quite scary and intimidating to see. As you work your way towards to end of the “level” you find yourself wondering about the countless “statues” you have passed and the fear of them coming to life increases. With the different regions you will notice a distinct differentiation between styles, cultures and surroundings. Each region is unique.

[Source:goldicq] [Author:Admin] [Date:10-05-05] [Hot:]
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