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ARGO Online Verdict: Good

If you read some of my reviews, you will know that I do dislike gender locked classes. This game is guilty of the same crime. Alright, yes, I can live with it, but I do feel it is a bit odd that they would bother to lock classes to be a certain gender, instead of allowing either gender to play the role. Like I have said before, I like playing my own gender, but I can live with playing another, but still I would like the choice at least. 

I like the core system, but the one thing that bugs me about it is the transportation in the game. I like the looks, and use of them, ARGO Gold but they seem to guzzle core like a beat up old car. Traveling even short distances will drain your core substantially and make it not really ideal or cost efficient, especially for lower level people. Being that you can get your first mount at level ten, given that the cost to refine core isn't exactly ideal at lower levels I thought there would be more of a balance between the cost and actual use of core with the mounts. This may be why I almost never see anyone actually use their mount when traveling around.

Monster respawning is fairly quick and a bit too quick for those of us that sometimes get caught soloing in mmos. Yes, I know, soloing isn't the ideal course for mmo players, but in this game I did get kind of stuck doing it, and it seemed most everyone else was as well. And for those of us who do this, you will notice that the monsters do spawn kind of too quick. A good example was when I had to hunt ‘bounties' on npcs. They had three monsters around them and the main guy in the center. Normally you would lure each of the monsters away and then focus on the main guy, right? Well, that doesn't work too well in this setting. By the time you finish off the second monster the first one already respawned. So in some cases you are forced to try to fight groups like that all at once, ARGO Gold especially if you're soloing. I like that there is a faster respawn than what some games have, but when it goes too fast, it just hinders things.

Despite its quirks the game is actually fairly good. The use of a tri-weapon type system is unique and is very fun to experiment with. The variety of quests takes away from you doing all of those just kill x amount of monster and get back to me type quests and mixes it up with a bunch of crafting and adventure quests as well. You may have noticed that I didn't mention much about the war or pvp dungeons. Truth be told, I didn't actually get to them. Whenever I played, wars never popped up so I didn't get a chance to join one, and I seemed too low of level for pvp dungeons as I have yet to run across any. From the sound of them, and my love for pvp, it does seem worth checking out.

 

[Source:Goldicq] [Author:Goldicq] [Date:11-06-07] [Hot:]
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