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General Gameplay

I started off my career in Red War as a Mage, one the game’s three classes, but I quickly regretted that decision after learning that the only way to learn new skills in the game is through skill books. I had a gut feeling that I’d end up using my level 1 spell for a lot longer than I should, as I seem to have bad luck finding the skill books that I need in games like this. I really wouldn’t have any complaints with the game’s skill system if the game placed some sort of NPC in town that sold all of the ‘newbie’ skills; perhaps all of the level 15 and below skills – but that isn’t the case here. Players have to grind for countless hours to find the skill books they need. I was actually using my level 1 skill ‘fireball’ skill up until level 15, as I couldn’t find any of the skill books I needed. I Finally found a level 5 skill when I reached level 15 or so, but at that point I ‘should have’ been using level 10 or 15 skills. One ‘good’ thing I’d like to mention about Red War is that every character starts out with a set of ‘newbie armor’ and 1000 ‘newbie’ HP/MP potions. 1000 of each potion may sound like Redwar Gold, but these low level potions quickly become obsolete after a few hours of gameplay, as they restore very little hit points after level 5. Starting off with this equipment though makes the early levels of Red War less intimidating than the rest of the game.

 

[Source:Goldicq] [Author:Goldicq] [Date:11-02-16] [Hot:]
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