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Record of Lunia War Interview

The continent of Rodesia is home to an assortment of Lunia Gold sentient races including humans, elves, hobbits, goblins, and trolls. Each worships the deity that, according to the tales passed down through the centuries, created it to live in this world. These gods are regarded as guardians who provide protection and Lunia Gold other divine favors to their followers while requiring their devotion to maintain their respective powers. Although every race has its own territory, they are not completely isolated; depending on the time and situation, they may engage in trade, war and Lunia Gold other forms of interaction. So it came to be that the orcs attacked the humans. The ensuing conflict somehow freed the dark elves from the magic that bound them. Ironically, the two antagonists were forced into an alliance against this new and greater menace. However, the prospect of war remains. 

Based within this fantasy-themed scenario, Record of Lunia War is a massively multiplayer title that developer allm calls an arcade RPG. This sub-category is said to be defined by fast-paced action featuring limitless combination attacks initiated by inputting keyboard commands, plus role-playing elements such as character advancement and a community system. There are three player classes. The Knight is a relentless assailant, the Healer can also deal damage by means of its magical wand, and the Wizard is a Lunia Gold long-range caster. Also of interest is the game's stage system, which involves story quests that can include side dungeons and raids as well as the main phase. Recently, we questioned Director Young Gook Kim and Lead Game Designer Dong Hyuk Shin about their Buy Lunia endeavor, which is available for open beta play through the gamengame.com service of theBuy Lunia mmo Korea IT Industry Promotion Agency.
 

[Source:Goldicq] [Author:Goldicq] [Date:10-01-21] [Hot:]
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