"Fallen Earth is a massively multiplayer online game mixing first-person shooter style action with traditional role-playing game design. Set near the Grand Canyon, the game features six factions, a classless advancement system and a unique crafting feature in which players can make 95 percent of game items. With 70 towns, real-time settings and interesting character modifications — woven together in a post-Apocalyptic plot — Fallen Earth provides ultimate player-versus-player and player-versus-environment experiences."
It seems that graphical possibilities are endless in this game due to irradiation and mutations caused by the virus, but Fallen Earth is more Fallen Earth Chips merely being about 'getting your freak on' – so to speak. The game also offers a crafting system and missions for up to 8 players. Skills fall into eight categories and the game does follow a leveling system. The important aspect is that there is a classless advancement system – an element that made other notable MMOs (such as the original Asheron’s Call) a success.
Judging from the screens, the vision is certainly there for the game. It sports both the familiar and the strange that has evolved off the familiar.