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Uncharted waters Online difference list

#1 Town Portal
Most of recent MMORPGs stand their “infinite map size” as their one of greatest features. However, developers already acknowledge that this huge map is not preferable to users, play-wise, so this resulted in many Town Portal skills, items, or etc.

Uncharted Waters Online Gold , however, offers players to encounter more realistic view and down-to-earth experience. There is no instant transport from Europe to India; rather UWO requires players a determination to fight against life-threatening journey. Players will be rewarded by each step they make and each sail they set.

 

#2 Autobots
One of the highly controversy features of MMORPGs is ‘Autobots.’ Games are made for fun and they should be dynamic. However, MMORPG requires some continuous duties similar to our routinized and tedious life, and this might lead players to feel less entertaining about the game. One solution to get away this repetitive monster-hunting is to use Autobots. However, Autobots has a bad reputation because it is known to break an in-game economic system, but some game companies intentionally overlook this, covertly promote this, or even publically sell this as their paid item. Uncharted Waters Online Gold respects a sophisticated economic system, and there is no way to run Autobots. Economic system of UWO is sorely built by players’ activities, at least until now.

 

#3 Health Point (HP)
Upper left corner of most of MMORPGs is occupied with HP and MP bars. Players only have the control over their single avatar that representing your-self.

However, UWO players operate more dynamic controls over their Ships, Sailors, and Vigour that is similar to the combination of MP and HP. During the sail, a player will act as a captain who has a full control navigating the ocean. This might be confusing at the beginning, but this makes players to adopt a tactical strategy and carry out attention-grabbing game play.

 

#3 Health Point (HP)
Upper left corner of most of MMORPGs is occupied with HP and MP bars. UWO Gold Players only have the control over their single avatar that representing your-self.

However, UWO players operate more dynamic controls over their Ships, Sailors, and Vigour that is similar to the combination of MP and HP. During the sail, a player will act as a captain who has a full control navigating the ocean. This might be confusing at the beginning, but this makes players to adopt a tactical strategy and carry out attention-grabbing game play.

 

[Source:Goldicq] [Author:Goldicq] [Date:11-06-21] [Hot:]
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