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RF Online Review: Great PvP and Community 1

RF Online was a highly popular game until it was shut-down permanently by its former host company. Now, RF has a completely new publisher, CCR INC, who is determined more than ever to bring you the best RF Online experience yet. The re-release of this game was a joyous event for many old players of the game, but I had had no prior experience in it myself. 

Therefore, I joined without any certain expectations as to how the game was going to be, and to my surprise there were a great deal of players online. This review will explain my short-lived experience in the game, as well as my raw opinion of it.
 

I am going to be very honest in stating that Rising Force Online (RF Online Gold) has an extremely generic PvE aspect to the game. This game is all about PvP, and that is an understatement. With PvE being my preferred style of gaming in an MMORPG, this was not to my liking. There are three races, all fighting against one another, in a pretty large game world. One has a good amount of classes and weapons to choose from as well, making customization a little more possible (though you will see clones of your character once in a while). You also have many quests to complete in order to level up a little quicker and gain some rewards (as the game is a little on the grindy side), that quite conveniently turn in themselves once completed. An avid gamer would quickly notice that there is not much to learn until you reach the PvP aspect of the game, a much more extensively developed system... or should I say systems? If you are very competitive, this is a great way to show your expertise in the game, but the combat style is not very skill based. As far as I noticed, it was whoever who had played longest that had the advantage over the other. Once again, this was not something that kept me very interested, but it justified the game, as it is pretty old. To get to the more unique parts of the game, there are Chip Wars, which consist in race vs. race combat (usually extremely large scale), an extensive mining system, establishment territories (regions of the game owned by one or two guilds at once), an elaborate economy system (in which there are different tax rates for every race, as well as different currencies), Circle Zone Scrumble (PK system within a race), battle dungeons, and much more. Despite having overseen and overused systems and gameplay modes, RF Online Gold still draws in the fans with its unique setting, context, and player versus player.
 

[Source:Goldicq] [Author:Goldicq] [Date:11-07-06] [Hot:]
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